Dungeons and Dragons, but your character must be a self insert, and class is determined by your current abilities
Barbarian Must have a demonstrable temper, go off I guess
Bard Must be able to play an instrument
Cleric Must be involved in a religious organization
Druid Must have demonstrable knowledge of, or passion for nature
Fighter Must beat the DM in physical combat (hope your DM’s a wimp)
Monk Must practice a martial art
Paladin Must have a cause that one actively supports
Ranger Must be able to fire a kind of ranged weapon accurately
Rogue Must sneak up on the DM (Hard mode: steal their dice)
Sorcerer Must have a powerful family heirloom
Warlock Must work for a powerful entity (Corporations, The Government)
Wizard Must have a College Degree or a 3.0 GPAIf you can’t be any of these you start as a commoner, and may become one of these classes when you finally satisfy these conditions.