So a free tool called GLAZE has been developed that allows artists to cloak their artwork so it can’t be mimicked by AI art tools.
AI art bros are big mad about it.
Hey about GLAZE:
While it does seem like a pretty solid way to protect artists’ works from scalpers and AI databases, there’s a lot of issues in regards to its source code and it’s EULA.
In regards to its license agreement, it indicates that Glaze owns the rights to your works because of it adding that “layer” for protection because it’s using Stable Diffusion AI’s license agreement, which is uhhh Not Good. (These threads put it pretty succinctly . Granted the later link is the worst possible implications but given the rise of really shitty behaviour when it comes to AI art and how licensing works, it’s best to keep that in mind in order to protect yourself)
As well, it’s recently come out that this software is using the exact same code as DiffusionBee (effectively going against GPL license), and while it’s good that they’ve acknowledged it and their working to fix that… I dunno stealing the same code as the very thing that scalps artists’ works leaves a bad taste.
All in all, I do want methods and ways to protect artists and creators from getting their work stolen by AI scalpers, but for now we still need to remain vigilant.
You can basically ignore the parent as:
- Glaze’s EULA is literally right here and doesn’t actually say any of that.
- The second EULA in there is for the stable diffusion *model* and not glaze and talks about licenses for derivatives of the model and section six *EXPLICITLY DISCLAIMS* rights over the output.
I manage to figure this out from my phone. Why anyone would believe some rando on Twitter I don’t even know.
And they deleted the twitter thread so who know what what they actually even said
In addition, if you check that “exact same code” twitter thread (linking it again in case you missed it), you’ll see that:
- They did go against the GPL license, which stipulates that you have to release all the source code required for a thing to run. They are not going to release the source code for the back end, aka the part that does the work and that you as the user don’t interface with, because doing so would make it infinitely easier to counter the anti-AI GLAZEing the software does. The front-end (the user interface, presumably–all the buttons and knobs and whistles that you personally interact with to use the software) was the part that uses the same code as DiffusionBee.
- Note the past tense: was. In that same twitter thread, Ben Zhao says that Glaze Beta 2 is now available with a new front-end that was coded from scratch, and that the rest of the code was scoured to make sure it didn’t include any additional GPL code remnants (because again, to use GPL-licensed code would require them to open source their code, which would let the AI tech bros more easily develop a counter to the Glaze defense system.) That tweet is dated 7:43am March 18 2023 (a full day before luckyowl21′s post, which is dated 9:28am March 19 2023; pacific timezone for both timestamps.)
I completely understand being wary and skeptical of new tech, especially anything related to AI art (for or against), but this is a prime example of being needlessly incendiary and crying wolf. Glaze did not and has not stolen code, the software owners are not claiming to own the rights to artwork you put through their program, and the problems with the GPL license were fixed before this post about them violating it was made.
Exciting news! I’m looking to accept some commissions in the style of my two most recent pieces:
Check out the google form for more information and to submit a request if you’re interested!
So a free tool called GLAZE has been developed that allows artists to cloak their artwork so it can’t be mimicked by AI art tools.
AI art bros are big mad about it.
Hey about GLAZE:
While it does seem like a pretty solid way to protect artists’ works from scalpers and AI databases, there’s a lot of issues in regards to its source code and it’s EULA.
In regards to its license agreement, it indicates that Glaze owns the rights to your works because of it adding that “layer” for protection because it’s using Stable Diffusion AI’s license agreement, which is uhhh Not Good. (These threads put it pretty succinctly . Granted the later link is the worst possible implications but given the rise of really shitty behaviour when it comes to AI art and how licensing works, it’s best to keep that in mind in order to protect yourself)
As well, it’s recently come out that this software is using the exact same code as DiffusionBee (effectively going against GPL license), and while it’s good that they’ve acknowledged it and their working to fix that… I dunno stealing the same code as the very thing that scalps artists’ works leaves a bad taste.
All in all, I do want methods and ways to protect artists and creators from getting their work stolen by AI scalpers, but for now we still need to remain vigilant.
You can basically ignore the parent as:
- Glaze’s EULA is literally right here and doesn’t actually say any of that.
- The second EULA in there is for the stable diffusion *model* and not glaze and talks about licenses for derivatives of the model and section six *EXPLICITLY DISCLAIMS* rights over the output.
I manage to figure this out from my phone. Why anyone would believe some rando on Twitter I don’t even know.
And they deleted the twitter thread so who know what what they actually even said
Tev did NOT make it through mino March unscathed
When you see this:
Do you:
Select all of the squares that you think have the a crosswalk
Select the squares that you think *Google thinks* has a crosswalk
If you vote in this, please reblog!
That’s how it determines your browser is being operated by a human and not automated system clicking things, and not really relevant to the image classification classification part I’m wondering about.
When you see this:
Do you:
Select all of the squares that you think have the a crosswalk
Select the squares that you think *Google thinks* has a crosswalk
If you vote in this, please reblog!
Is Tevruden more nervous that he’s turning into a dragon, or that he’s absolutely destroying all his armor AGAIN? We just don’t know.
(🎨 by @sakom75)
Digital painters, what’s your layer situation?
Entirely one layer. If traditional painters have to, so do I!
Mostly one layer, but I keep some separate for things like details or lighting.
A few layers for distinct segments like skin, clothes, eyes, etc.
Several layers organized into groups, but I keep them small and merge often.
Many layers organized into groups, and they can get bloated (100+).
An extreme amount of layers organized into groups (200+). Merging is scary.
Several layers for various things, but no need to keep them organized.
Many layers with no organization; it’s pretty messy but it’s my process.
Born to die world is a fuck I am trash man 410,757,864,530 disorganized layers
Something… else?
I like to upset my roommate by showing them how I paint with less than ten layers because I merge stuff once I’m confident with it. Meanwhile I don’t know how they don’t get lost in their 300 layers with like 2 paint strokes on some of them!
What do you do when you digitally paint? As in rendering, not lines/flats/cel style. I guess this poll is also a bit more for figure artists, but not entirely I suppose.
(Disclaimer: None of these answers are right or wrong)
i am said roommate and I will say it gives me primal monkey anxiety when I see @owlpellet and their single fucking paint layer
I’ve got like 100 layers because someone might say “I need refs but can you give me something without shading?” and I just wanna back out all of the shading so I’ll just go and:
Guy who was wrong and then died and came back fine. Nobody figured out what the issue was but the hard reboot seemed to do the trick
“but EVERYTHING is chemicals!!”
that’s not what it means and you fucking know it. stop putting weird shit in food.
Ok now define “weird shit”
“Everything is chemicals” is exaggeration for effect, and you’re being dishonest in saying it’s anything else. Complaining that things have “chemicals” and “weird shit” can describe anything.