Tag: reference

paexie: I don’t know how to make tutorials. This should be enough to convince you exactly how terrible I am at explaining things.

paexie:

I don’t know how to make tutorials. This should be enough to convince you exactly how terrible I am at explaining things.

felitomkinson: okay I think this covers the basics of the way I do my lineart, hopefully it’ll be helpful enough! if something’s unclear don’t be afraid to shoot me an ask about it. enjoy and dON’T GIVE UP it might get really frustrating at times with all the control

felitomkinson:

okay I think this covers the basics of the way I do my lineart, hopefully it’ll be helpful enough! if something’s unclear don’t be afraid to shoot me an ask about it.

enjoy and dON’T GIVE UP it might get really frustrating at times with all the control z-ing and re-drawing lines but the more you do it, the quicker it’ll get to get them right the first time around and the better you’ll become at it so yes, good luck friends.

I don’t know if you’ve shared this before, but how do you do your line art? What program and brush/tool do you use? What’s your approach to line-arting? Give me your secrets!

dbananza:

omoshiro-i:

I actually saw >this< tutorial on my dash the other day and its describes really well actually how I also do lineart. Lots of fast strokes, and alt-z’ing until I get the strong confident line I want. Rinse and Repeat. 

Up until recently I was using Paint Tool SAI, but I switched to Manga Studio 5 and love it sooo much better. Brush options are perfect for the kind of lineart I do. 

One thing I do differently though is that I keep my base sketches VERY basic. I do most-to-all of the detail work in lineart, while my sketch never leaves the blob phaze. Which may or may not be an unprofessional way to go about it (I still flesh sketches out for commissions but for my own personal stuff, I free hand A LOT of my lineart…)

like uh this

image

idk how I’d go about making a lineart tutorial better than the one I linked so id deff suggest checking it out bcause thats how ive always gone about it.

One thing that makes it easy to do this method – since some people cough cough say its hard – is that my canvases are fucking enormous. I never work on canvases smaller than 2000x2000pixels

Also I ink in mouse-mode because pen-to-screen mapping on tablets drives me insane

ALSO X2 here are my brush settings in SAI when i use it

yours has less swearing :3 which I kind of appreciate

blue-ten: Trakoclock asked: Hey, if you don’t mind sharing, I’ve always wondered how you got that soft celling look on your characters in your comic. Any tips? I’m currently working on my own comic and I kind of want to go for a less harsh form of cell shading. Thanks!

blue-ten:

image Trakoclock asked:

Hey, if you don’t mind sharing, I’ve always wondered how you got that soft celling look on your characters in your comic. Any tips? I’m currently working on my own comic and I kind of want to go for a less harsh form of cell shading. Thanks!

A couple people have asked about the way I color things and I’ve been meaning to post a tutorial on it :]. I’ve never been too good at describing my process, but I hope this helps!

grizandnorm: Tuesday Tips – TEETH!Always a good tool to have in your “drawing arsenal”. In general, less in more. The less you pay attention to the individual teeth, the better. But, sometimes, a certain character or situation will call upon your knowledge of the pearly

grizandnorm:

Tuesday Tips – TEETH!

Always a good tool to have in your “drawing arsenal”. In general, less in more. The less you pay attention to the individual teeth, the better. But, sometimes, a certain character or situation will call upon your knowledge of the pearly whites.

-Norm

informationbastard: bashfulbadass: the lecturer hands us these art blogs every now and then, and they’re really useful. Tangents are pretty easy to fall for, too! which sucks ‘cuz then it’d look weird and you’d have to re-do some stuffs or worse, re-do the composition

informationbastard:

bashfulbadass:

the lecturer hands us these art blogs every now and then, and they’re really useful. Tangents are pretty easy to fall for, too! which sucks ‘cuz then it’d look weird and you’d have to re-do some stuffs or worse, re-do the composition of the whole image.

the rest & explanations in Chris Schweizer’s blog :  http://curiousoldlibrary.blogspot.com.au/2011/10/schweizer-guide-to-spotting-tangents.html

John K’s blog is really good too (the guy who did Ren and Stimpy) : http://johnkstuff.blogspot.com.au/2006/06/animation-school-7-when-generic-is.html

Yes! A friend taught me about these, and once you know them they are easy to spot and improves art by miles!