-giving ur friends the same information over and over because u forgot u ever gave it to them
-opening up a new text post only to forget what u were going 2 say
-never changing a wall calendar/needing to look up what day of the week something will be
-literally not being able to remember what happened yesterday/an hour ago/five minutes ago
-forgetting where ur going/what ur doing in the middle of doing it
-flipping through the beginning of a book because u forgot some characters and plot development
-making a typo, make a mental note to fix it, get up to do something, keep typing without fixing the typo
-”haha ur memory cant be THAT bad”
-it can be
-reminding urself 2 do something but u forget
-writing reminders, forgetting that u wrote a reminder/forgetting what was on the reminder/forgetting where u put the reminder
-”just put something in ur room out of place before u go 2 sleep” and ur room has so much shit on the floor u wouldnt even be able 2 tell whats out of place
-alternately: doing the above and then forgetting what it was supposed to remind u of
-did that happen or was i dreaming
-i was gonna put something here but i FORGOT it and i HATE it
-reblogging this multiple times because you can’t remember if you’ve reblogged it or just thought about it.
When you port your application onto another operating system, don’t change the keyboard shortcuts. On Mac, require the user to press Control, and on PC, require the user to press the OS modifier key.
If you’re making a game, only keep a database of graphics cards that were outdated by the time of release, and default to the lowest settings on unrecognized cards to the user has to manually change it on their 980 Ti
If you’re porting it to Mac, just slap on an emulation layer that pretends it is a Windows XP machine with 2GB RAM, regardless of how much RAM the Mac actually has
Require a CD to be in the drive when the user runs the program
Hard-code the application path so if the user installs it anywhere but the C: drive your program will break
Require the user to register it, even if your program offers no online features
After the user registers, spam their email with promotions
Make the user pay $5 for any little update
Only have the license last 2 years but never state this
Make sure to have the user sell their soul to Satan when they accept the EULA
Include your own custom window style that clashes with the rest of the operating system
Only support each major version 6 months after the next one is released
Require the OS to be the most up-to-date version
Package critical utilities as 16-bit programs so it won’t work on 64-bit Windows systems
Inject as much useless bullshit into the Windows registry as you can possibly think of, and don’t remove any of it when the user uninstalls the software
Bundle McAfee, Flash Player, Google Chrome, and the Ask.com toolbar with your program
Write the program entirely in Java
Require the user to like your Facebook page before they can use the program
Require 2-step verification with the user’s cell phone every single time they open the program on their computer
Make your program only work on Windows 98, and don’t say this until after the user has installed their program
Don’t take advantage of multiple cores if your program really needs them
Why do I feel like this is a list of features that will be included in Sims 5
Because part of this was me venting after running the Sims 3 on Mac
WHAT ARE YOU TALKING ABOUT YOU ARE THE BEST ART TEACHER EVER OMFG THANK YOU
If all teachers taught their subjects the way just taught this, I would have been more interested in what they had to say and less in just doing the bare minimum to pass a test.
but oh my god the shit u can do with this program is so great
(also Blizz requires having experience with this program or equivalent ones to apply as an animator and also look at this channel right here, they do animations using 3ds max and Holy Fuck it’s good)
While that’s horribly expensive for a person, at work that sort of money is pocket change. Blizzard probably expects people with expire nice to have had access to 3DS max at their previous job.